EXPERTISE
Character animator with a diverse skill set that includes exceptional modeling, lighting and drawing capabilities. Systematic and thorough approach to pre-visualization and planning. Ability to solve complex visual problems and make decisions on the fly. Excellent rapport with both clients and coworkers. Thrive in both a team setting or while working solo.
EDUCATION
Savannah College of Art and Design
Fall 2000, BFA in Computer Art
SOFTWARE
Maya • 3D Studio Max • Softimage • Motion Builder • Mental Ray • Final Render • Z-Brush • Quest3D • Photoshop • Premiere • After Effects • Flint • Avid Media Composer • Python • HTML /CSS • Dreamweaver • Flash • Illustrator • Cool edit Pro • Sound Forge
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EXPERIENCE
Shilo | Del Mar, CA
Maya Generalist
Aug. 2007–Nov. 2007
- Modeled a variety of parts and tools for a Sears advertising campaign.
- Brought an army of tools to life by producing stop-motion style animation for 3 Sears spots.
- Modeling and Animation for a 50th anniversary Daytona 500 spot.
Sony Computer Entertainment America,
Cinematic Solutions Group | San Diego, CA
Animator
July 2006–Nov. 2006
- Promoted to the animation department from modeling after only 2 months.
- Preformed mocap fixes for ATV Offroad Fury 4 (PS2).
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Motion editing and secondary animation for SOCOM: U.S. Navy SEALs Fireteam
Bravo (PSP).
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Hand keyed 3 action shots in just 10 days for Midgard (PC).
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Creature animation for Lair, a dragon based combat game (PS3).
Modeler
May 2006–July 2006
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Produced a high volume of heads and blend shapes for SOCOM: U.S. Navy SEALS Fireteam Bravo (PSP) and Lair (PS3) by utilizing Hong Suh's Universal Head tools for Maya/Z-Brush.
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Modeling of various props.
Angle Inc. | Alexandria, VA
Maya Generalist
Jan. 2004–Dec. 2004
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Developed visualizations for Lockheed Martin's winning Littoral Combat Ship (LCS) proposal. Showcased photo-realistic animations and exemplary lighting solutions.
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Expertly modeled, textured, rigged and animated characters for a real-time simulator of military maritime scenarios.
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Creation of a new demo reel that better exhibited Angle's capabilities and increased the company's visibility. This resulted in new business partnerships.
Neticks Internet Provider | Simpsonville, SC
Advertising and Promotion
May 2003–Dec. 2003
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Flawlessly executed all 3D presentations as well as marketing materials, graphic design and illustrations.
Tasty Frog Games | Simpsonville, SC
Lead artist
Aug. 2002–Nov. 2002
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Responsible for 3D cell shaded stills and cut-sequences for a small, turn-based, online multiplayer game titled “Pimpin Paradise.”
ADDITIONAL EXPERIENCE
Freelance
Sept. 2003–present
Clients and work ranging from animation for film to website design and visual effects.
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Animated logo project for First National Pictures in Burbank, California. Responsible for complete pre-visualization through storyboards and 3D animatics.
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Visual effects, animation and digital painting for Telefteos, a feature length Greek horror-comedy.
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Logo design and flash intros for the following websites: hjaautosales.com, eagleautosales.biz, and autoiq.net.
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