Character animator with a diverse skill set that includes exceptional modeling, lighting and drawing capabilities. Systematic and thorough approach to pre-visualization and planning. Ability to solve complex visual problems and make decisions on the fly. Excellent rapport with both clients and coworkers. Thrive in both a team setting or while working solo.
Savannah College of Art and Design
Fall 2000, BFA in Computer Art
Maya • 3D Studio Max • Softimage • Motion Builder • Mental Ray • Final Render • Z-Brush • Quest3D • Photoshop • Premiere • After Effects • Flint • Avid Media Composer • Python • HTML /CSS • Dreamweaver • Flash • Illustrator • Cool edit Pro • Sound Forge
7th Gear Productions LLC | Lombard, IL
Founder, Art Director
- Developed and coordinated all visual assets for HEXEMENT, a puzzle strategy game
that simulates terraforming on a hexagonal board (XBOX 360).
- Worked within a team to bring a decade old idea to life.
Shilo | Del Mar, CA
Aug. 2007–Nov. 2007
- Modeled a variety of parts and tools for a Sears advertising campaign.
- Brought an army of tools to life by producing stop-motion style animation for 3 Sears spots.
- Modeling and Animation for a 50th anniversary Daytona 500 spot.
Sony Computer Entertainment America,
Cinematic Solutions Group | San Diego, CA
July 2006–Nov. 2006
- Promoted to the animation department from modeling after only 2 months.
- Preformed mocap fixes for ATV Offroad Fury 4 (PS2).
Motion editing and secondary animation for SOCOM: U.S. Navy SEALs Fireteam
Hand keyed 3 action shots in just 10 days for Midgard (PC).
Creature animation for Lair, a dragon based combat game (PS3).
May 2006–July 2006
Produced a high volume of heads and blend shapes for SOCOM: U.S. Navy SEALS Fireteam Bravo (PSP) and Lair (PS3) by utilizing Hong Suh's Universal Head tools for Maya/Z-Brush.
Modeling of various props.
Angle Inc. | Alexandria, VA
Jan. 2004–Dec. 2004
Developed visualizations for Lockheed Martin's winning Littoral Combat Ship (LCS) proposal. Showcased photo-realistic animations and exemplary lighting solutions.
Expertly modeled, textured, rigged and animated characters for a real-time simulator of military maritime scenarios.
Creation of a new demo reel that better exhibited Angle's capabilities and increased the company's visibility. This resulted in new business partnerships.
Neticks Internet Provider | Simpsonville, SC
Advertising and Promotion
May 2003–Dec. 2003
Flawlessly executed all 3D presentations as well as marketing materials, graphic design and illustrations.
Tasty Frog Games | Simpsonville, SC
Aug. 2002–Nov. 2002
Responsible for 3D cell shaded stills and cut-sequences for a small, turn-based, online multiplayer game titled “Pimpin Paradise.”
Clients and work ranging from animation for film to website design and visual effects.
Animated logo project for First National Pictures in Burbank, California. Responsible for complete pre-visualization through storyboards and 3D animatics.
Visual effects, animation and digital painting for Telefteos, a feature length Greek horror-comedy.
Logo design and flash intros for the following websites: hjaautosales.com, eagleautosales.biz, and autoiq.net.